AUTHOR: Simon Carr
PUBLISHED BY: Simon Carr
Readers who are fans of gaming will
love this tale, if they’re not they may still love it although if, like me you
are not a gamer, there will be a very good chance you won’t be able to totally
understand the many references.
Gamers Colin and Steve are killed
then sent to the Grim Reaper and have to compete in old video games to win
their lives back. They were quite happy sitting in their rooms playing online
games until events in a kebab shop changed everything and reset all of the
rules. The gamers play online games and they enjoy it until they are offered a
new life. It will mean playing the game for real in the game world.
A deal with the Grim Reaper could
give them both a second chance at life if they can play the game of their lives
inside some of the games they have only ever seen through a screen, until now. Luckily they are not alone, friends they had
not met, or maybe they had, help the new guys, the Noobs.
This is a wonderfully inventive,
funny read with well-written characters; the situation is brilliantly crafted
and planned and the author’s skill with language to bring humour to any
situation is on a genius level but be warned, it contains crude humour at times. The games' environments are interesting, the dialogue is mostly very funny, and the
battles are entertaining.
The characters are well-rounded and likeable, the
situation is brilliantly crafted and planned and Carr’s skill with language to
bring humour to any situation is on a genius level; it is a gloriously daft
super read.
It will be a stroll down memory
lane for many with some old time favourite video games re-visited and
remembered. The attempt to incorporate many different video games into the
story is a fun angle; the games are all retro, for instance Pacman and Space Invaders;
they are the only ones I recognised, definitely a flash-back for me from my teenage
son's younger days.
Unfortunately, like all of Carr’s
books, the editing is haphazard at best. Punctuation, incorrect word use,
capitalisation errors, etc… are littered throughout the entire book.
Aimed at the Young Adult reader
market, it is a readable treat for all ages; anyone who likes a fun read and
knows some of the classic games will thoroughly enjoy it.
Reviewer - Anne Pritchard
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